staticcreate(numChannels:Int, numSamples:Int, sampleRate:Float):AudioBuffer
new(_channels:Array<AudioChannel>, _sampleRate:Float)
channels:Array<AudioChannel>
read onlylength:Int
read onlysampleRate:Float
Sample rate of the signal contained within
clear():Void
@:value({ otherStart : 0, length : null, sourceStart : 0 })copyInto(other:AudioBuffer, sourceStart:Int = 0, ?length:Int, otherStart:Int = 0):Void
@:value({ repitch : false })resample(ratio:Float, repitch:Bool = false):AudioBuffer